Independent studio · Games & apps for Google Play

We build
playful worlds
for Android.

MAISON DUMAZET designs, develops and launches mobile games and applications for Google Play — crafted with the care of an atelier and the rigour of a product team.

A smartphone on a marble pedestal with a miniature game world rising from its screen

Android-first

Designed for the devices your players actually own

Concept → Play

One team from first sketch to store release

2-week

Sprints with a testable build every cycle

Long-term

Support and live updates after launch

What we do

From first sketch to the Play Store.

01

Mobile games

Casual, puzzle, arcade and mid-core titles built in Unity and native Android. Game design, art direction, level design, balancing and monetisation that respects players.

  • Unity
  • Game design
  • 2D / 3D art
  • LiveOps
02

Android applications

Consumer and business apps in Kotlin and Jetpack Compose — fast, accessible and Material-native. From MVP to products that scale to millions of sessions.

  • Kotlin
  • Jetpack Compose
  • Firebase
  • Offline-first
03

Google Play launch

Store listing, ASO, screenshots and trailers, pre-registration, staged rollouts, Play Console policy compliance and Android vitals monitoring.

  • ASO
  • Play Console
  • Store assets
  • Policy
04

Live operations

Post-launch updates, seasonal events, A/B tests, analytics and crash monitoring. We stay with the product long after day one.

  • Analytics
  • A/B testing
  • Crashlytics
  • Updates

Selected work

Made in the maison.

Games and apps that feel at home on Android — designed to be picked up in seconds and kept for years.

Lumen Keeper — Cozy puzzle game

Lumen Keeper

2026

Cozy puzzle game

A little fox tends lighthouses across floating islands. Hand-crafted light-bending puzzles, a calm soundtrack, and no timers.

Unity · Play Games Services

Neon Arrondissement — Arcade racer

Neon Arrondissement

2025

Arcade racer

One-thumb drifting through a rain-soaked, retro-futurist Paris. Daily ghost races and weekly leaderboards.

Unity · Firebase · Leaderboards

Calme — Wellness app

Calme

2025

Wellness app

Breathing, sleep and habit tracking in a quiet, offline-first Android app with Material You theming and home-screen widgets.

Kotlin · Jetpack Compose · Room

How we work

A clear path, no surprises — four stages from idea to launch.

  1. 01

    Esquisse

    Discover

    Workshops, market and competitor review on Google Play, scope and a clear roadmap.

  2. 02

    Prototype

    Prove

    Playable or clickable prototypes in weeks, tested with real users before full production.

  3. 03

    Atelier

    Build

    Two-week sprints, weekly builds on internal testing tracks, transparent progress.

  4. 04

    Lancement

    Launch & grow

    Closed and open testing, staged rollout, ASO, then live updates driven by data.

The MAISON DUMAZET studio at golden hour, with game sketches on the monitors

The studio

A small house with big attention to detail.

We are designers, engineers and game makers who believe great mobile products are built the way a maison builds its pieces: by hand, with taste, and with obsession for the last 5%. Every project gets a senior team that stays from kickoff to release.

We work with founders, publishers and brands who want a partner — not a vendor — to bring their game or app to Google Play.

  • Game design
  • Android engineering
  • Art & animation
  • Store growth

Start a project

Have a game or app in mind?

Share a few lines about your idea. We'll come back with questions, a first estimate and an honest opinion on how to make it shine on Google Play.

Project details

We reply within two working days.