Mobile games
Casual, puzzle, arcade and mid-core titles built in Unity and native Android. Game design, art direction, level design, balancing and monetisation that respects players.
- Unity
- Game design
- 2D / 3D art
- LiveOps
Independent studio · Games & apps for Google Play
MAISON DUMAZET designs, develops and launches mobile games and applications for Google Play — crafted with the care of an atelier and the rigour of a product team.

Android-first
Designed for the devices your players actually own
Concept → Play
One team from first sketch to store release
2-week
Sprints with a testable build every cycle
Long-term
Support and live updates after launch
What we do
Casual, puzzle, arcade and mid-core titles built in Unity and native Android. Game design, art direction, level design, balancing and monetisation that respects players.
Consumer and business apps in Kotlin and Jetpack Compose — fast, accessible and Material-native. From MVP to products that scale to millions of sessions.
Store listing, ASO, screenshots and trailers, pre-registration, staged rollouts, Play Console policy compliance and Android vitals monitoring.
Post-launch updates, seasonal events, A/B tests, analytics and crash monitoring. We stay with the product long after day one.
Selected work
Games and apps that feel at home on Android — designed to be picked up in seconds and kept for years.

Cozy puzzle game
A little fox tends lighthouses across floating islands. Hand-crafted light-bending puzzles, a calm soundtrack, and no timers.
Unity · Play Games Services

Arcade racer
One-thumb drifting through a rain-soaked, retro-futurist Paris. Daily ghost races and weekly leaderboards.
Unity · Firebase · Leaderboards

Wellness app
Breathing, sleep and habit tracking in a quiet, offline-first Android app with Material You theming and home-screen widgets.
Kotlin · Jetpack Compose · Room
How we work
Esquisse
Workshops, market and competitor review on Google Play, scope and a clear roadmap.
Prototype
Playable or clickable prototypes in weeks, tested with real users before full production.
Atelier
Two-week sprints, weekly builds on internal testing tracks, transparent progress.
Lancement
Closed and open testing, staged rollout, ASO, then live updates driven by data.

The studio
We are designers, engineers and game makers who believe great mobile products are built the way a maison builds its pieces: by hand, with taste, and with obsession for the last 5%. Every project gets a senior team that stays from kickoff to release.
We work with founders, publishers and brands who want a partner — not a vendor — to bring their game or app to Google Play.
Start a project
Share a few lines about your idea. We'll come back with questions, a first estimate and an honest opinion on how to make it shine on Google Play.